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The Gothic Windows collection i am currently working on aimed at providing morphable windows and walls for holy places. This render was done in Studio Max. Four lights are in the scene, one light inside the room, three lights outside lined up behind each window to fake the outside light pouring inside. Stone floor with wooden columns fill out this scene. The fog effect is an environmental effect applied to each outdoor light. A slight cellular pattern applid to the glass gives the fog some life inside the room.
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